“All living creatures would feel weak and silly from God’s perspective. How can we help when God has to bring previous creatures that are young, feeble, and full of fear to the sky? Wind – it is irregular but has directional nature clearly that can be controlled. God pushes the creatures with the power of the wind and helps them ascend to the sky. Standing in God’s position, a user has to rescue many creatures in jeopardy. Control them delicately and subtly with gusts ranging from a slight breeze to forceful currents. This game allows you to move characters with an indirect control method that differs from the standard intuitive control of characters directly. In the process of raising a character to the top of the tower using the power of the wind, the player will face many physical traps and obstacles, overcome challenges again and again, and finally succeed. “
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